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GuideLegionbound

LegionBound Tax Collector Group: All 4 Classes Loop

9 min readBy Marcus VasquezUpdated 10 days ago
LegionBound heroes from the Tax Collector loop fighting together in a pixel-art battle
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The LegionBound Tax Collector group is a compact synergy route built around four classes: Tax Collector, Barbarian, Brawler, and Mercenary. It is useful because the loop is small enough to plan while the rest of the roster is expanding. It is not a reason to ignore every other recruit, and older guides often mix the original loop with the current 42-class roster.

TL;DR: Plan the Tax Collector loop as four linked heroes: Tax Collector, Barbarian, Brawler, and Mercenary. Current class tables pair their upgrades as Strongarm, Berserker, Boxer, and Bounty Hunter respectively. The loop is easy to map, but Patch 1.1 added 12 heroes and the Steam page now lists 42 classes, so verify the current offer instead of forcing a launch-era route.

Current status: September 2026 (quick answer)

The current Steam snapshot used for this audit listed LegionBound at $7.99 on sale, down from $9.99, with the offer ending September 28, 2026. The page showed 82% positive from 687 reviews and 80% positive from 45 recent reviews. Steam currently lists 42 classes.

That roster number is the reason the wording matters. The official Patch 1.1 announcement says it added 12 completely new heroes, 16 new items, five languages, and more than 400 additional Ascension combinations. The four-class Tax Collector route remains a useful original loop, but a current guide should not present it as the entire class system or invent placements for the later heroes.

LegionBound Tax Collector group: the four classes

The four names to track are Tax Collector, Barbarian, Brawler, and Mercenary. They form the compact loop described by current class references. You will still need to read the offers, recruit enough bodies for a functioning party, and place heroes close enough for the upgrade interaction the game displays.

The important distinction is between a hero's class and the upgraded class or synergy label shown by a table. Some current references describe the relationship as teacher and student. The teacher class provides upgrade experience, while the student class receives the resulting upgrade. An arrow is therefore not always a simple party order or a statement that one name replaces another.

Loop memberLinked upgrade labelPartner class shown in current tables
Tax CollectorStrongarmBarbarian
BarbarianBerserkerBrawler
BrawlerBoxerMercenary
MercenaryBounty HunterTax Collector

Use the table as a planning shorthand, then confirm the in-game tooltip. The LegionBound all-classes synergy guide has broader roster context, while the LegionBound Ascension guide explains how upgrades fit into a run.

How to read the loop in a run

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Do not treat the four names as a shopping list that must be completed before the party can fight. LegionBound still rewards a stable field. A frontline recruit, enough damage to clear the current wave, and a survivable formation matter before a future synergy pays off.

Start by identifying which of the four classes appears. If Tax Collector is offered early, note the Barbarian link but recruit a useful companion when the run needs one. If Barbarian arrives first, the same principle applies in reverse. The group is strongest when the next recruit improves the current battle rather than merely satisfying a future label.

The current roster also makes the opportunity cost higher. A new hero may offer a better answer to the map or item pool than a Tax Collector link. The LegionBound all-classes tier list is useful for comparing those offers, while the LegionBound tips guide covers economy and positioning before synergy becomes the priority.

LegionBound battle in progress with pixel-art hero units and upgrade effects active on the field Build the loop around a party that can survive the current wave. A future synergy is not worth losing the present fight.

The Peasant connection

Peasant is part of the reason players talk about completing multiple group paths. Current class references describe a progression that involves evolved heroes from different groups. That makes the Tax Collector route a useful contributor, but it does not justify saying that a single finished four-class loop automatically completes the Peasant unlock.

If Peasant is the run's goal, track the actual counter or unlock text in the current game. Record which heroes evolved and which groups they belong to. A loop completed with four names from one group may be less useful to a requirement that specifically asks for different groups than a mixed party with three qualifying evolutions.

This is also where patch drift causes confusion. Patch 1.1 added heroes and many Ascension combinations, but the announcement did not publish a complete placement chart for every new class. Use the official patch note for the roster expansion and the dedicated class reference for the original loop, then let the current in-game tooltip decide an ambiguous case.

LegionBound end-of-battle screen showing hero names, classes, levels, and damage results The end-of-battle screen is a useful place to record which heroes actually received an evolution during the run.

Recruitment and positioning tradeoffs

The loop's cost is flexibility. Waiting for all four names can leave the party short on a healer, tank, or reliable damage source. Recruiting a class only because its name appears in the plan can also make the current battle harder if the hero arrives underleveled or in a poor formation.

Use a flexible first half of the run. Keep one or two slots available for the Tax Collector route, but fill the rest with heroes that solve the map in front of you. When two linked members are on the field, check whether the game requires proximity or only simultaneous presence. The dedicated class reference states that both teacher and student can be on the field without a strict proximity requirement, but the current UI is still the final authority for a changed interaction.

The loop is most attractive when the offered recruits arrive naturally and the items support them. It is least attractive when completing it requires passing several safe upgrades or entering a fight with an unfinished formation. The LegionBound Ascension guide can help decide whether the next recruit is worth the slot.

A practical rule for a mid-run decision: if the run is already stable heading into a harder wave, finish the loop before the fight rather than after. Going in short a class you already committed to means the party absorbs the loop's flexibility cost and the wave's difficulty at the same time. Finishing early, even with a slightly underleveled recruit, is usually the safer trade.

Step-by-step: plan the Tax Collector route

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1. Identify the first link: Mark Tax Collector, Barbarian, Brawler, or Mercenary when one appears in the offer.

2. Stabilize the party: Recruit enough frontline and damage to survive the next battle before chasing the full loop.

3. Read the tooltip: Confirm the current teacher, student, and field requirements instead of relying on an arrow copied from an old table.

4. Reserve a flexible slot: Keep room for the next useful member without sacrificing a hero that is carrying the current map.

5. Record the evolution: Check the post-battle screen and note which linked upgrade activated, especially if Peasant is the long-term goal.

6. Stop forcing it: If the next class never appears or another offer is clearly stronger, finish the run with the best available party.

Frequently asked questions

What classes are in the LegionBound Tax Collector group?

Tax Collector, Barbarian, Brawler, and Mercenary are the four classes in the compact original loop. Their commonly listed linked labels are Strongarm, Berserker, Boxer, and Bounty Hunter.

What is the order of the loop?

Current class tables summarize the links as Tax Collector with Barbarian, Barbarian with Brawler, Brawler with Mercenary, and Mercenary with Tax Collector. Use the in-game tooltip to distinguish teacher from student.

Is this the only complete loop?

It is the smallest and easiest original loop to memorize. The current roster is larger, so do not treat it as the only valid synergy plan without checking the current class screen.

How many classes does LegionBound have?

The current Steam listing shows 42 classes. Patch 1.1 added 12 new heroes and more than 400 Ascension combinations.

Does the loop unlock Peasant by itself?

Not necessarily. Peasant progression involves evolved heroes and group conditions, so check the current counter and do not assume one loop is sufficient.

References

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About the author

Marcus Vasquez

Senior Critic & Analyst

Former game data analyst turned critic with 11 years covering indie and mid-tier games. Based in Austin. Runs spreadsheets on games most people just play.

  • 11 years games criticism
  • Former game economy analyst
  • Roguelike and strategy specialist
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Disclaimer

This article is published for informational and entertainment purposes. It does not constitute professional financial, legal, or technical advice. Game performance, online services, patch schedules, and store listings change. Verify critical details (pricing, system requirements, regional availability) with publishers and storefronts before you buy. Affiliate links, where present, help support our editorial work and are labelled in our affiliate disclosure.

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